
In June 2014 the three members of Boneloaf were joined by friend and illustrator Jason Pugh.
Gang beasts local multiplayer full#
In late March 2014, a month after Gang Beasts was greenlit, three members of the company started renting a small room in a gallery in Sheffield (UK) to work full time on Gang Beasts.

The game was greenlit by the Steam community on the 4th of March 2014 with a significant number of votes from the Giant Bomb and Nerd³ audiences. The first public pre-alpha build of the mêlée fighting game was published through (an online independent game development resource) on the 14th of February 2014 concurrently with a Steam Greenlight submission. On the 11th February 2014 Boneloaf showed Gang Beasts publicly for the first time at the TGDN x Animex event in Middlesbrough (UK), an event organised by the Teesside Game Developer Network (now called Game Bridge) for the Animex International Festival of Animation and Computer games. In mid-November of 2013 the company committed to making the mêlée fighting game prototype their first commercial game (giving it the working title of Gang Beasts to conform with the naming scheme of other game prototypes). In late 2013 a basic punch mechanic was added to a high fantasy game prototype to test if it could be adapted to make a mêlée fighting party game similar to Capcom's Final Fight, Sega's Streets of Rage, Konami's Crime Fighters, and Taito's Double Dragon games.


Gang beasts local multiplayer series#
Boneloaf was setup by three brothers (James, Jon, and Michael Brown) to make games and toys informed by an adolescence spent watching bizarre Filmation and Hasbro cartoons, playing multiplayer arcade and console games, and drawing silly characters.įor three years members of the company prototyped a series of experimental games working from geographically remote locations or meeting for game jams when members could take time off from their individual work and education commitments, a number of these prototypes were built with iterations of a custom procedural animation framework.
